As everyone has hopefully noticed by now, the Alinea Together server makes use of an informal town system. This article aims to clarify the nature and rules of this system.
The town is lead by a mayor, who is responsible for organising the town, setting goals and objectives, assigning town roles, and enacting town rules.
There are currently only two roles in the town. The mayor, and the jester. Every mayor can appoint their own jester, who will remain the jester until the end of the mayoral term. The jester is very similar to a regular player, but cannot attack or damage others.
If you have more suggestions for new town roles, feel free to contact a member of staff!
The mayor can make rules inside the town, which everyone is expected to follow. These rules can help the town reach its objectives. There are some limitations on what rules the mayor can make, however.
- Rules cannot contradict community rules or Minecraft server rules.
- Rules cannot single out individual players. Rules like "Barry has to hand in all his diamonds," are not fun, and we do not tolerate bullying.
Breaking a town rule will not result in a ban, but the mayor can take action to retaliate. Most importantly, the mayor can declare a player outlawed. Players can kill or steal from an outlawed player without server rules retaliating. If a mayor wants to outlaw a player, the player has to have disrespected town rules, and the length and nature of the outlawing must be proprotional to the offence committed.
It is up to the mayor to announce and enforce town rules.
A new mayor is elected every week, with elections open to everyone. A mayoral term starts on a Friday and lasts two weeks.
Candidacies for the upcoming election have to be registered from Monday through Tuesday. The town will then be able to vote for their favourite candidates from Wednesday through Thursday, with the elected mayor taking office on Friday.
People can announce their candidacy by contacting a member of staff. Everyone can make themselves candidate, however every player can only be a mayor for two consecutive terms.
Counting the votes
For elections, everyone can choose two candidates to vote for: a primary candidate, and a fallback candidate. There are up to two rounds of counting, depending on the results of the first round.
In the first round of counting, only primary votes are considered. If a candidate collects over half of primary votes, he automatically is elected the new mayor, and no second round of counting will take place.
Should the first round of counting not result in a mayor, a second round will take place. The two candidates with the most primary votes will be considered. Ties are broken by giving priority to a candidate with more secondary votes. Should there still be a tie, preference is given to the current mayor. Finally, any further ties are resolved by the flip of a coin.
Out of the two candidates that make it to the second round, the one with the most primary and secondary votes combined wins. In case of a tie, the candidate with the most primary votes wins. Is there still a tie, preference is given to the candidate that is not currently mayor. Finally, any further ties are resolved with the flip of a coin.
Good luck to all candidates!
Ousting a mayor
Town members can at any time petition to have a mayor removed from office. To remove a mayor from office, a petition signed by at least four townspeople must be handed to a member of staff. This petition also proposes a new mayor.
There will then be a town vote, where players can vote either to approve the new mayor and thus oust the old one, or to keep the current mayor and discard the petition. The option with the majority of votes wins.
The petition ends after 24 hours. Only one petition can be active at a time. If the petition is successful, the current mayor is replaced by the proposed candidate of the petition, who will continue to be mayor for the remainder of the current term.
If anyone has any further ideas for the town system, please contact a member of staff!